Java Version: 17.0.5 Up-time: 3m 32s Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1348), Spigot: 1.2.8-SNAPSHOT (build 6795-DEV) Script Containers: 71, Events: 35 Last reload: 3m 27s ago Server Version: Paper version git-Paper-17 (MC: 1.20) Active Plugins (2): 2OldCombatMechanics: 1.12.1, 2Denizen: 1.2.8-SNAPSHOT (build 6795-DEV) Loaded Worlds (3): world, world_nether, world_the_end Online Players (1): LeptoFlare§7(LeptoFlare) Total Players Ever: 14 (14 normal) Mode: §aonline 03:00:34 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§6' with player 'LeptoFlare'... 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:34 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:34 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:34 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:34 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:34 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:34 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:34 §f§eIf command passed, running block. 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:34 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 44s§8'. 03:00:34 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 44s) 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:34 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:34 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 44s§8'. 03:00:34 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 44s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 44s§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:34 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:34 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:34 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:34 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:34 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:34 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:34 §fAdding definition 'i' as 1 03:00:34 §fAdding definition 'score' as 0 03:00:34 §fAdding definition 'name' as LeptoFlare 03:00:34 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1257§7_§6Keywords§fHouses§6' with player 'LeptoFlare'... 03:00:34 §d+- §dQueue '§7COLORED_BY_SCORE_§a1257§7_§6Keywords§fHouses§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:34 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:34 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1257§7_§6Keywords§fHouses§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:34 §d+- §dQueue '§7COLORED_BY_SCORE_§a1257§7_§6Keywords§fHouses§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:34 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:34 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1257§7_§6Keywords§fHouses§8' 03:00:34 §f§6Completing queue '§7COLORED_BY_SCORE_§a1257§7_§6Keywords§fHouses§6' in §b3§6ms. 03:00:34 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:34 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:34 §d+- Foreach loop complete§d ---------+ 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:34 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:34 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:34 §d+- §dQueue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:34 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:34 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:34 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 44s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:34 §f§6Completing queue '§7SCOREBOARD_SET_§a1256§7_§9Getting§fCoach§6' in §b14§6ms. 03:00:34 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1258§7_§aTwiki§1Lynn§6' with player 'LeptoFlare'... 03:00:34 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1258§7_§aTwiki§1Lynn§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:34 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:34 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:34 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1258§7_§aTwiki§1Lynn§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:34 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:34 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:34 §f§eIf command passed, running block. 03:00:34 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1258§7_§aTwiki§1Lynn§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:34 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:34 §d+- Foreach loop complete§d ---------+ 03:00:34 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1258§7_§aTwiki§1Lynn§6' in §b1§6ms. 03:00:35 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:35 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:35 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 43s§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 43s) 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:35 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 43s§8'. 03:00:35 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 43s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 43s§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:35 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:35 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:35 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:35 §fAdding definition 'i' as 1 03:00:35 §fAdding definition 'score' as 0 03:00:35 §fAdding definition 'name' as LeptoFlare 03:00:35 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1262§7_§30Tick§1Biological§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7COLORED_BY_SCORE_§a1262§7_§30Tick§1Biological§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:35 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1262§7_§30Tick§1Biological§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:35 §d+- §dQueue '§7COLORED_BY_SCORE_§a1262§7_§30Tick§1Biological§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:35 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1262§7_§30Tick§1Biological§8' 03:00:35 §f§6Completing queue '§7COLORED_BY_SCORE_§a1262§7_§30Tick§1Biological§6' in §b2§6ms. 03:00:35 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:35 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:35 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:35 §d+- §dQueue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:35 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:35 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 43s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:35 §f§6Completing queue '§7SCOREBOARD_SET_§a1261§7_§eDigit§9Wax§6' in §b10§6ms. 03:00:35 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1263§7_§9Videos§eCraft§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1263§7_§9Videos§eCraft§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:35 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1263§7_§9Videos§eCraft§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1263§7_§9Videos§eCraft§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:35 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1263§7_§9Videos§eCraft§6' in §b1§6ms. 03:00:35 §f§eRunning script event '§bPlayerClicksBlock§e', event='§bon player right clicks block with:it_wool_spores§e' for script '§bEV_WOOL_SPORES§e' 03:00:35 §f§6Starting InstantQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§d' Executing: §8(line 171)§f ratelimit 1t§d ---------+ 03:00:35 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:35 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8' 03:00:35 §d+- §dQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§d' Executing: §8(line 172)§f if in §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§acontext§7.§alocation§7.§amaterial§7.§aname§7§8> with '§fwhite_wool§8'. 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §fComparing if white_wool IN li@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool| ... true 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§d' Executing: §8(line 173)§f playsound sound:ITEM_NETHER_WART_PLANT volume:5§d ---------+ 03:00:35 §f§8Filled tag <§f§acontext§7.§alocation§7§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 8§8,§e 1004§8,§e world§8§e]§8' §8sound='§eITEM_NETHER_WART_PLANT§8' §8volume='§e5§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§d' Executing: §8(line 174)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.appetite§7]§8> with '§f24§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:24) 03:00:35 §d+- §dQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§d' Executing: §8(line 175)§f take slot:§d ---------+ 03:00:35 §f§8Filled tag <§f§acontext§7.§ahand§7§8> with '§fHAND§8'. 03:00:35 §e+> §8Executing '§eTAKE§8': §8Type='§eSLOT§8' §8quantity='§e1§8' §8inventory='§e§7in@§eplayer§7[§eholder §7=§e p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§7§7]§8' §8slot='§e§7li@ (Size §a1§7): §eHAND§8' 03:00:35 §d+- §dQueue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§d' Executing: §8(line 176)§f run ev_burn_wool def:§d ---------+ 03:00:35 §f§8Filled tag <§f§acontext§7.§alocation§7§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 8§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-2,8,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 8§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 8§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§e+> [Static Tag Processing] §8Pre-Filled tag <§fduration[2t]§8> with '§fd@0.1s§8', and cached result. 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§6' into a timed queue... 03:00:35 §f§6Completing queue '§7EV_WOOL_SPORES_§a1264§7_§6Remarks§7Shed§6' in §b10§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a2§7): §e§el@-2§8,§e 9§8,§e 1004§8,§e world §7|§e §el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a2§7): §e§el@-2§8,§e 9§8,§e 1004§8,§e world §7|§e §el@-2§8,§e 7§8,§e 1004§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f23§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:23) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-2§8,§e 9§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 9§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-2,9,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 9§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 9§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 9§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 9§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f22§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:22) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 7§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-2,7,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 7§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 7§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 8.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-1.5§8,§e 8.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§e+> [Static Tag Processing] §8Pre-Filled tag <§fduration[1t]§8> with '§fd@0.05s§8', and cached result. 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 8.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-1.5§8,§e 8.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 8.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-1.5§8,§e 8.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 8§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 8§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 8§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-2§8,§e 8§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1265§7_§2Lit§eJets§6' in §b107§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 9.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-1.5§8,§e 9.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a3§7): §e§el@-2§8,§e 6§8,§e 1004§8,§e world §7|§e §el@-1§8,§e 6§8,§e 1004§8,§e world §7|§e §el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a3§7): §e§el@-2§8,§e 6§8,§e 1004§8,§e world §7|§e §el@-1§8,§e 6§8,§e 1004§8,§e world §7|§e §el@-3§8,§e 6§8,§e 1004§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f21§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:21) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-2,6,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f20§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:20) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-1§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-1§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-1,6,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-1§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-1§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-1§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-1§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§6' into a timed queue... 03:00:35 §d+- Foreach loop 3§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f19§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:19) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-3§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-3,6,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-3§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-3§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 7.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-1.5§8,§e 7.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 9.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-1.5§8,§e 9.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 9.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-1.5§8,§e 9.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 9§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 9§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 9§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 9§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 9§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-2§8,§e 9§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1268§7_§aEnclosure§fYields§6' in §b157§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 7.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-1.5§8,§e 7.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 7.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-1.5§8,§e 7.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 7§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 7§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 7§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-2§8,§e 7§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1270§7_§7Transmit§3Launch§6' in §b151§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a3§7): §e§el@0§8,§e 6§8,§e 1004§8,§e world §7|§e §el@0§8,§e 6§8,§e 1005§8,§e world §7|§e §el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a3§7): §e§el@0§8,§e 6§8,§e 1004§8,§e world §7|§e §el@0§8,§e 6§8,§e 1005§8,§e world §7|§e §el@0§8,§e 6§8,§e 1003§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f18§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:18) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@0§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@0,6,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f17§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:17) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@0§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@0,6,1005,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§6' into a timed queue... 03:00:35 §d+- Foreach loop 3§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f16§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:16) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1003§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@0,6,1003,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1003§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1003§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a3§7): §e§el@-4§8,§e 6§8,§e 1004§8,§e world §7|§e §el@-4§8,§e 6§8,§e 1005§8,§e world §7|§e §el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a3§7): §e§el@-4§8,§e 6§8,§e 1004§8,§e world §7|§e §el@-4§8,§e 6§8,§e 1005§8,§e world §7|§e §el@-4§8,§e 6§8,§e 1003§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f15§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:15) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-4§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-4,6,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f14§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:14) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-4§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-4,6,1005,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§6' into a timed queue... 03:00:35 §d+- Foreach loop 3§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f13§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:13) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1003§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-4,6,1003,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1003§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1003§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-2§8,§e 6§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1274§7_§6Our§eCommercial§6' in §b140§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-1§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-1§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-1§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-1§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-1§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-1§8,§e 6§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1276§7_§1Round§6Ray§6' in §b140§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-3§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-3§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-3§8,§e 6§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1278§7_§9Far§9Chance§6' in §b140§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@1§8,§e 6§8,§e 1005§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f12§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:12) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@1§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@1,6,1005,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@1§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@1§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1006§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f11§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:11) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@0,6,1006,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1006§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1002§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f10§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:10) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@0,6,1002,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1003.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1003.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a2§7): §e§el@-4§8,§e 6§8,§e 1006§8,§e world §7|§e §el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a2§7): §e§el@-4§8,§e 6§8,§e 1006§8,§e world §7|§e §el@-5§8,§e 6§8,§e 1006§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f9§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:9) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-4§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-4,6,1006,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1006§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f8§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:8) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-5§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-5,6,1006,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-5§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-5§8,§e 6§8,§e 1006§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a2§7): §e§el@-4§8,§e 6§8,§e 1002§8,§e world §7|§e §el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a2§7): §e§el@-4§8,§e 6§8,§e 1002§8,§e world §7|§e §el@-3§8,§e 6§8,§e 1002§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f7§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:7) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-4§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-4,6,1002,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f6§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:6) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-3§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-3,6,1002,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-3§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-3§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1003.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1003.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@0§8,§e 6§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1280§7_§7Mhz§7Cheap§6' in §b154§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@0§8,§e 6§8,§e 1005§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1282§7_§fJam§3Conflict§6' in §b153§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1003.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1003.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1003.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1003.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1003§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1003§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@0§8,§e 6§8,§e 1003§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1284§7_§6Achievement§eAnaheim§6' in §b153§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-4§8,§e 6§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1286§7_§7Myrtle§5MiniKiwi§6' in §b150§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-4§8,§e 6§8,§e 1005§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1288§7_§6Voltage§6Surely§6' in §b149§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1003.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1003.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1003.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1003.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1003§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1003§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-4§8,§e 6§8,§e 1003§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1290§7_§7Confidentiality§7Planes§6' in §b148§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a2§7): §e§el@2§8,§e 6§8,§e 1005§8,§e world §7|§e §el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a2§7): §e§el@2§8,§e 6§8,§e 1005§8,§e world §7|§e §el@2§8,§e 6§8,§e 1004§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f5§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:5) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@2§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@2§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@2,6,1005,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@2§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@2§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f4§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:4) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@2§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@2,6,1004,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@2§8,§e 6§8,§e 1004§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@2§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@1.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@1.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1001§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f3§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:3) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1001§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@0,6,1001,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1001§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1001§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-4.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-4.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1001§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f2§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:2) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1001§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-4,6,1001,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1001§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1001§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a2§7): §e§el@-2§8,§e 6§8,§e 1002§8,§e world §7|§e §el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a2§7): §e§el@-2§8,§e 6§8,§e 1002§8,§e world §7|§e §el@-2§8,§e 6§8,§e 1001§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f1§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:1) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-2§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-2,6,1002,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§6' into a timed queue... 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ftrue§8'. 03:00:35 §f§eIf command passed, running block. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 188)§f flag server wool_spore_appetite:§d ---------+ 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§asub§7[§b1§7]§8> with '§f0§8'. 03:00:35 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (wool_spore_appetite:SET:0) 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 189)§f run ev_burn_wool def:<[spread_location]>§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§bspread_location§7]§8> with '§f§el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eev_burn_wool§a (TASK)§8' §8definitions='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1001§8,§e world§8' 03:00:35 §fAdding definition 'location' as l@-2,6,1001,world 03:00:35 §f§6Starting InstantQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§6' with player 'LeptoFlare'... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 181)§f modifyblock <[location]> black_wool§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eblack_wool§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1001§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 182)§f playsound <[location]> sound:block_composter_fill volume:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 6§8,§e 1001§8,§e world§8§e]§8' §8sound='§eblock_composter_fill§8' §8volume='§e0.25§8' §8pitch='§e1§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 183)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.spread_speed§7]§8> with '§fd@0.1s §a(0.1s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.1s §a(0.1s)§8' §8mode='§eDELTA§8' 03:00:35 §f§6Forcing queue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§6' into a timed queue... 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-2.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-2.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@1.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@1.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@1.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@1.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@1§8,§e 6§8,§e 1005§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@1§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@1§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@1§8,§e 6§8,§e 1005§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1292§7_§3MrMaleficus§3Hugo§6' in §b158§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1006§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@0§8,§e 6§8,§e 1006§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1294§7_§eAdapter§7Spigot§6' in §b156§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@0§8,§e 6§8,§e 1002§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1296§7_§aFountain§bTheInventorist§6' in §b155§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1006§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-4§8,§e 6§8,§e 1006§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1298§7_§fCigarettes§3Ui§6' in §b150§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-4.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-4.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-4.5§8,§e 6.5§8,§e 1006.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-4.5§8,§e 6.5§8,§e 1006.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-5§8,§e 6§8,§e 1006§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-5§8,§e 6§8,§e 1006§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-5§8,§e 6§8,§e 1006§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-5§8,§e 6§8,§e 1006§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1300§7_§1Utilize§fAya§6' in §b150§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-4§8,§e 6§8,§e 1002§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1302§7_§3Cbs§dChan§6' in §b148§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-2.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-2.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-2.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-2.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-3§8,§e 6§8,§e 1002§8,§e world§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-3§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-3§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:35 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-3§8,§e 6§8,§e 1002§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:35 §f§6Completing queue '§7EV_BURN_WOOL_§a1304§7_§3Basement§5Microsoft§6' in §b148§6ms. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@3§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@3§8,§e 6§8,§e 1004§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ffalse§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@2.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@2.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a2§7): §e§el@3§8,§e 6§8,§e 1004§8,§e world §7|§e §el@2§8,§e 6§8,§e 1003§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a2§7): §e§el@3§8,§e 6§8,§e 1004§8,§e world §7|§e §el@2§8,§e 6§8,§e 1003§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ffalse§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- Foreach loop 2§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ffalse§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1000§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1000§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ffalse§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a0§7)§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a0§7)§8' §8as='§espread_location§8' 03:00:35 §fEmpty list, not looping... 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 184)§f if not <[location].center.exists>§d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§aexists§7§8> with '§ftrue§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 186)§f foreach <[location].center.find_blocks[].within[1.74]> as:spread_location§d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bgame_data§7].§adata_key§7[§brainbow_wool§7]§8> with '§f§7li@ (Size §a15§7): §elight_blue_wool §7|§e cyan_wool §7|§e lime_wool §7|§e yellow_wool §7|§e gray_wool §7|§e orange_wool §7|§e red_wool §7|§e magenta_wool §7|§e pink_wool §7|§e purple_wool §7|§e light_gray_wool §7|§e blue_wool §7|§e green_wool §7|§e brown_wool §7|§e white_wool§8'. 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7.§afind_blocks§7[§bli@light_blue_wool|cyan_wool|lime_wool|yellow_wool|gray_wool|orange_wool|red_wool|magenta_wool|pink_wool|purple_wool|light_gray_wool|blue_wool|green_wool|brown_wool|white_wool|§7].§awithin§7[§b1.74§7]§8> with '§f§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1000§8,§e world§8'. 03:00:35 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1000§8,§e world§8' §8as='§espread_location§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 187)§f if §d ---------+ 03:00:35 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:35 §f§8Filled tag <§f§7server§7.§aflag§7[§bwool_spore_appetite§7].§ais_more_than§7[§b0§7]§8> with '§ffalse§8'. 03:00:35 §f§eNo part of the if command passed, no block will run. 03:00:35 §d+- Foreach loop complete§d ---------+ 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 190)§f playeffect effect:smoke at:<[location].center> quantity:100 offset:0.25§d ---------+ 03:00:35 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:35 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_NORMAL§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e100§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' 03:00:35 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 191)§f wait §d ---------+ 03:00:35 §f§8Filled tag <§f§ascript§7[§bitems§7].§aparsed_key§7[§bit_wool_spores.eat_speed§7]§8> with '§fd@0.05s §a(0.05s)§8'. 03:00:35 §e+> §8Executing '§eWAIT§8': §8delay='§ed@0.05s §a(0.05s)§8' §8mode='§eDELTA§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@2.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@2.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@2.5§8,§e 6.5§8,§e 1005.5§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@2.5§8,§e 6.5§8,§e 1005.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:36 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@2§8,§e 6§8,§e 1005§8,§e world§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@2§8,§e 6§8,§e 1005§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1005§8,§e world§8'. 03:00:36 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@2§8,§e 6§8,§e 1005§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:36 §f§6Completing queue '§7EV_BURN_WOOL_§a1306§7_§fCitizenship§2Jones§6' in §b143§6ms. 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@2.5§8,§e 6.5§8,§e 1004.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:36 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@2§8,§e 6§8,§e 1004§8,§e world§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@2§8,§e 6§8,§e 1004§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@2§8,§e 6§8,§e 1004§8,§e world§8'. 03:00:36 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@2§8,§e 6§8,§e 1004§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:36 §f§6Completing queue '§7EV_BURN_WOOL_§a1308§7_§6Sees§6Owen§6' in §b142§6ms. 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@0.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@0.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@0§8,§e 6§8,§e 1001§8,§e world§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@0§8,§e 6§8,§e 1001§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@0§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@0§8,§e 6§8,§e 1001§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:36 §f§6Completing queue '§7EV_BURN_WOOL_§a1310§7_§fRecommendation§eWalt§6' in §b139§6ms. 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-3.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-3.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-4§8,§e 6§8,§e 1001§8,§e world§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-4§8,§e 6§8,§e 1001§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-4§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-4§8,§e 6§8,§e 1001§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:36 §f§6Completing queue '§7EV_BURN_WOOL_§a1312§7_§aMitsubishi§3Deadadm1n§6' in §b133§6ms. 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1002.5§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1002.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:36 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1002§8,§e world§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 6§8,§e 1002§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1002§8,§e world§8'. 03:00:36 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-2§8,§e 6§8,§e 1002§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:36 §f§6Completing queue '§7EV_BURN_WOOL_§a1314§7_§2Behr§fFocuses§6' in §b131§6ms. 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 192)§f playeffect effect:block_dust at:<[location].center> special_data:<[location].material> quantity:25 offset:0.25§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§amaterial§7§8> with '§f§7m@§eblack_wool§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eBLOCK_DUST§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e25§8' §8offset='§e§el@0.25§8,§e 0.25§8,§e 0.25§8' §8special_data='§em@black_wool§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 193)§f playeffect effect:smoke_large at:<[location].center> quantity:10 offset:0.3§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7].§acenter§7§8> with '§f§el@-1.5§8,§e 6.5§8,§e 1001.5§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYEFFECT§8': §8special effect='§eSMOKE_LARGE§8' §8locations='§e[§el@-1.5§8,§e 6.5§8,§e 1001.5§8,§e world§8§e]§8' §8radius='§e15§8' §8data='§e0§8' §8quantity='§e10§8' §8offset='§e§el@0.3§8,§e 0.3§8,§e 0.3§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 194)§f modifyblock <[location]> air§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§eMODIFYBLOCK§8': §8materials='§e§7li@ (Size §a1§7): §eair§8' §8physics='§etrue§8' §8radius='§e0§8' §8height='§e0§8' §8depth='§e0§8' §8delayed='§efalse§8' §8max_delay_ms='§e50§8' §8location_list='§e§7li@ (Size §a1§7): §e§el@-2§8,§e 6§8,§e 1001§8,§e world§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 195)§f playsound <[location]> sound:block_composter_ready volume:0.25 pitch:2§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§ePLAYSOUND§8': §8locations='§e[§el@-2§8,§e 6§8,§e 1001§8,§e world§8§e]§8' §8sound='§eblock_composter_ready§8' §8volume='§e0.25§8' §8pitch='§e2§8' §8custom='§efalse§8' 03:00:36 §d+- §dQueue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§d' Executing: §8(line 196)§f blockcrack <[location]> progress:0§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§blocation§7]§8> with '§f§el@-2§8,§e 6§8,§e 1001§8,§e world§8'. 03:00:36 §e+> §8Executing '§eBLOCKCRACK§8': §8location='§e§el@-2§8,§e 6§8,§e 1001§8,§e world§8' §8progress='§e0§8' §8stack='§efalse§8' 03:00:36 §f§6Completing queue '§7EV_BURN_WOOL_§a1316§7_§bGuarantee§2Workforce§6' in §b130§6ms. 03:00:36 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§6' with player 'LeptoFlare'... 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:36 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:36 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:36 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:36 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:36 §f§eIf command passed, running block. 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 42s§8'. 03:00:36 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 42s) 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:36 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 42s§8'. 03:00:36 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 42s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 42s§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:36 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:36 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:36 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:36 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:36 §fAdding definition 'i' as 1 03:00:36 §fAdding definition 'score' as 0 03:00:36 §fAdding definition 'name' as LeptoFlare 03:00:36 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1319§7_§6Conceptual§eTrout§6' with player 'LeptoFlare'... 03:00:36 §d+- §dQueue '§7COLORED_BY_SCORE_§a1319§7_§6Conceptual§eTrout§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:36 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1319§7_§6Conceptual§eTrout§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:36 §d+- §dQueue '§7COLORED_BY_SCORE_§a1319§7_§6Conceptual§eTrout§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:36 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1319§7_§6Conceptual§eTrout§8' 03:00:36 §f§6Completing queue '§7COLORED_BY_SCORE_§a1319§7_§6Conceptual§eTrout§6' in §b2§6ms. 03:00:36 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:36 §d+- Foreach loop complete§d ---------+ 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:36 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:36 §d+- §dQueue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:36 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:36 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:36 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 42s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:36 §f§6Completing queue '§7SCOREBOARD_SET_§a1318§7_§3Erp§fEpisodes§6' in §b11§6ms. 03:00:36 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1320§7_§1Rational§1Accessing§6' with player 'LeptoFlare'... 03:00:36 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1320§7_§1Rational§1Accessing§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:36 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:36 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:36 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1320§7_§1Rational§1Accessing§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:36 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:36 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:36 §f§eIf command passed, running block. 03:00:36 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1320§7_§1Rational§1Accessing§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:36 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:36 §d+- Foreach loop complete§d ---------+ 03:00:36 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1320§7_§1Rational§1Accessing§6' in §b1§6ms. 03:00:37 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§6' with player 'LeptoFlare'... 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:37 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:37 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:37 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:37 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:37 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:37 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:37 §f§eIf command passed, running block. 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:37 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 41s§8'. 03:00:37 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 41s) 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:37 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:37 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 41s§8'. 03:00:37 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 41s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 41s§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:37 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:37 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:37 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:37 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:37 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:37 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:37 §fAdding definition 'i' as 1 03:00:37 §fAdding definition 'score' as 0 03:00:37 §fAdding definition 'name' as LeptoFlare 03:00:37 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1324§7_§dBid§5Sentinel§6' with player 'LeptoFlare'... 03:00:37 §d+- §dQueue '§7COLORED_BY_SCORE_§a1324§7_§dBid§5Sentinel§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:37 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:37 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1324§7_§dBid§5Sentinel§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:37 §d+- §dQueue '§7COLORED_BY_SCORE_§a1324§7_§dBid§5Sentinel§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:37 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:37 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1324§7_§dBid§5Sentinel§8' 03:00:37 §f§6Completing queue '§7COLORED_BY_SCORE_§a1324§7_§dBid§5Sentinel§6' in §b1§6ms. 03:00:37 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:37 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:37 §d+- Foreach loop complete§d ---------+ 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:37 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:37 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:37 §d+- §dQueue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:37 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:37 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:37 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 41s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:37 §f§6Completing queue '§7SCOREBOARD_SET_§a1323§7_§7Planes§aNested§6' in §b7§6ms. 03:00:37 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1325§7_§aPosting§bSXRWahrheit§6' with player 'LeptoFlare'... 03:00:37 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1325§7_§aPosting§bSXRWahrheit§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:37 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:37 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:37 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1325§7_§aPosting§bSXRWahrheit§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:37 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:37 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:37 §f§eIf command passed, running block. 03:00:37 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1325§7_§aPosting§bSXRWahrheit§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:37 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:37 §d+- Foreach loop complete§d ---------+ 03:00:37 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1325§7_§aPosting§bSXRWahrheit§6' in §b0§6ms. 03:00:38 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§6' with player 'LeptoFlare'... 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:38 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:38 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:38 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:38 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:38 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:38 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:38 §f§eIf command passed, running block. 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:38 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 40s§8'. 03:00:38 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 40s) 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:38 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:38 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 40s§8'. 03:00:38 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 40s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 40s§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:38 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:38 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:38 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:38 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:38 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:38 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:38 §fAdding definition 'i' as 1 03:00:38 §fAdding definition 'score' as 0 03:00:38 §fAdding definition 'name' as LeptoFlare 03:00:38 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1329§7_§6Factor§eDrop§6' with player 'LeptoFlare'... 03:00:38 §d+- §dQueue '§7COLORED_BY_SCORE_§a1329§7_§6Factor§eDrop§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:38 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:38 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1329§7_§6Factor§eDrop§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:38 §d+- §dQueue '§7COLORED_BY_SCORE_§a1329§7_§6Factor§eDrop§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:38 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:38 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1329§7_§6Factor§eDrop§8' 03:00:38 §f§6Completing queue '§7COLORED_BY_SCORE_§a1329§7_§6Factor§eDrop§6' in §b1§6ms. 03:00:38 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:38 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:38 §d+- Foreach loop complete§d ---------+ 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:38 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:38 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:38 §d+- §dQueue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:38 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:38 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:38 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 40s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:38 §f§6Completing queue '§7SCOREBOARD_SET_§a1328§7_§eWarm§7Knee§6' in §b8§6ms. 03:00:38 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1330§7_§5Pig§9Moss§6' with player 'LeptoFlare'... 03:00:38 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1330§7_§5Pig§9Moss§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:38 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:38 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:38 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1330§7_§5Pig§9Moss§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:38 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:38 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:38 §f§eIf command passed, running block. 03:00:38 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1330§7_§5Pig§9Moss§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:38 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:38 §d+- Foreach loop complete§d ---------+ 03:00:38 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1330§7_§5Pig§9Moss§6' in §b1§6ms. 03:00:39 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§6' with player 'LeptoFlare'... 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:39 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:39 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:39 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:39 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:39 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:39 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:39 §f§eIf command passed, running block. 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:39 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 39s§8'. 03:00:39 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 39s) 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:39 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:39 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 39s§8'. 03:00:39 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 39s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 39s§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:39 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:39 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:39 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:39 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:39 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:39 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:39 §fAdding definition 'i' as 1 03:00:39 §fAdding definition 'score' as 0 03:00:39 §fAdding definition 'name' as LeptoFlare 03:00:39 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1334§7_§fAnime§2Prizes§6' with player 'LeptoFlare'... 03:00:39 §d+- §dQueue '§7COLORED_BY_SCORE_§a1334§7_§fAnime§2Prizes§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:39 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:39 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1334§7_§fAnime§2Prizes§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:39 §d+- §dQueue '§7COLORED_BY_SCORE_§a1334§7_§fAnime§2Prizes§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:39 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:39 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1334§7_§fAnime§2Prizes§8' 03:00:39 §f§6Completing queue '§7COLORED_BY_SCORE_§a1334§7_§fAnime§2Prizes§6' in §b1§6ms. 03:00:39 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:39 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:39 §d+- Foreach loop complete§d ---------+ 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:39 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:39 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:39 §d+- §dQueue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:39 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:39 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:39 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 39s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:39 §f§6Completing queue '§7SCOREBOARD_SET_§a1333§7_§aPasses§eNecessarily§6' in §b7§6ms. 03:00:39 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1335§7_§1Nomadjimbob§fAr§6' with player 'LeptoFlare'... 03:00:39 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1335§7_§1Nomadjimbob§fAr§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:39 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:39 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:39 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1335§7_§1Nomadjimbob§fAr§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:39 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:39 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:39 §f§eIf command passed, running block. 03:00:39 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1335§7_§1Nomadjimbob§fAr§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:39 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:39 §d+- Foreach loop complete§d ---------+ 03:00:39 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1335§7_§1Nomadjimbob§fAr§6' in §b0§6ms. 03:00:40 §f§6Starting InstantQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§6' with player 'LeptoFlare'... 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 15)§f define colors §d ---------+ 03:00:40 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:40 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1338§7_§5In§aVote§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 16)§f define map §d ---------+ 03:00:40 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_map.name§7]§8> with '§ftest1§8'. 03:00:40 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1338§7_§5In§aVote§8' §8definition='§emap§8' §8value='§etest1§8' 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 17)§f if <[time].exists>§d ---------+ 03:00:40 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:40 §f§8Filled tag <§f§a§7[§btime§7].§aexists§7§8> with '§ftrue§8'. 03:00:40 §f§eIf command passed, running block. 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 18)§f flag server scoreboard_time:<[time]>§d ---------+ 03:00:40 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 38s§8'. 03:00:40 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eserver§8' (scoreboard_time:SET:5m 38s) 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 21)§f define values §d ---------+ 03:00:40 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b2§7]§8> with '§f§x§a§a§c§6§f§a§8'. 03:00:40 §f§8Filled tag <§f§a§7[§btime§7]§8> with '§f5m 38s§8'. 03:00:40 §f§8Filled tag <§f§aelement§7[§b§7 time left: §x§a§a§c§6§f§a5m 38s§7]§8> with '§f§7 time left: §x§a§a§c§6§f§a5m 38s§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b3§7]§8> with '§f§x§c§4§d§8§f§f§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bmap§7]§8> with '§ftest1§8'. 03:00:40 §f§8Filled tag <§f§aelement§7[§b§7 map: §x§c§4§d§8§f§ftest1§7]§8> with '§f§7 map: §x§c§4§d§8§f§ftest1§8'. 03:00:40 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§btemplate§7]§8> with '§f§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8'. 03:00:40 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1338§7_§5In§aVote§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a5§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard:§8' 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 22)§f foreach as:player§d ---------+ 03:00:40 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7].§asort_by_value§7[§eflag[game_score].mul[-1]§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:40 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 23)§f define values <[values].include[<[loop_index].proc[colored_by_score].context[<[player].flag[game_score]>|<[player].name>]>]>§d ---------+ 03:00:40 §f§8Filled tag <§f§a§7[§bplayer§7].§aflag§7[§bgame_score§7]§8> with '§f0§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bplayer§7].§aname§7§8> with '§fLeptoFlare§8'. 03:00:40 §fAdding definition 'i' as 1 03:00:40 §fAdding definition 'score' as 0 03:00:40 §fAdding definition 'name' as LeptoFlare 03:00:40 §f§6Starting InstantQueue '§7COLORED_BY_SCORE_§a1339§7_§2Geographic§bCollar§6' with player 'LeptoFlare'... 03:00:40 §d+- §dQueue '§7COLORED_BY_SCORE_§a1339§7_§2Geographic§bCollar§d' Executing: §8(line 31)§f define colors §d ---------+ 03:00:40 §f§8Filled tag <§f§ascript§7[§bscoreboard_data§7].§aparsed_key§7[§bscore_colors§7]§8> with '§f§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8'. 03:00:40 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1339§7_§2Geographic§bCollar§8' §8definition='§ecolors§8' §8value='§e§7li@ (Size §a15§7): §e§x§b§0§d§f§f§f §7|§e §x§a§a§c§6§f§a §7|§e §x§c§4§d§8§f§f §7|§e §x§c§9§d§6§f§f §7|§e §x§c§d§d§5§f§f §7|§e §x§d§0§d§4§f§f §7|§e §x§d§3§d§2§f§f §7|§e §x§d§7§d§1§f§f §7|§e §x§d§a§d§0§f§f §7|§e §x§d§e§c§f§f§f §7|§e §x§e§1§c§d§f§f §7|§e §x§e§5§c§c§f§f §7|§e §x§e§8§c§b§f§f §7|§e §x§e§c§c§a§f§f §7|§e §x§e§f§c§9§f§f§8' 03:00:40 §d+- §dQueue '§7COLORED_BY_SCORE_§a1339§7_§2Geographic§bCollar§d' Executing: §8(line 32)§f determine " <[score]> - <[colors].get[<[i].add[3]>]><[name]>"§d ---------+ 03:00:40 §f§8Filled tag <§f§a§7[§bscore§7]§8> with '§f0§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bi§7].§aadd§7[§b3§7]§8> with '§f4§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b4§7]§8> with '§f§x§c§9§d§6§f§f§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fLeptoFlare§8'. 03:00:40 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7COLORED_BY_SCORE_§a1339§7_§2Geographic§bCollar§8' 03:00:40 §f§6Completing queue '§7COLORED_BY_SCORE_§a1339§7_§2Geographic§bCollar§6' in §b1§6ms. 03:00:40 §f§8Filled tag <§f§a§7[§bloop_index§7].§aproc§7[§bcolored_by_score§7].§acontext§7[§b0|LeptoFlare§7]§8> with '§f§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b§f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§7]§8> with '§f§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8'. 03:00:40 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1338§7_§5In§aVote§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a6§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare§8' 03:00:40 §d+- Foreach loop complete§d ---------+ 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 24)§f define values <[values].include[]>§d ---------+ 03:00:40 §f§8Filled tag <§f§a§7[§bvalues§7].§ainclude§7[§b §7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:40 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7SCOREBOARD_SET_§a1338§7_§5In§aVote§8' §8definition='§evalues§8' §8value='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' 03:00:40 §d+- §dQueue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§d' Executing: §8(line 25)§f sidebar set "title:<[colors].get[1]>block sumo!" values:<[values]> players:§d ---------+ 03:00:40 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bcolors§7].§aget§7[§b1§7]§8> with '§f§x§b§0§d§f§f§f§8'. 03:00:40 §f§8Filled tag <§f§a§7[§bvalues§7]§8> with '§f§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8'. 03:00:40 §e+> §8Executing '§eSIDEBAR§8': §8action='§eSET§8' §8element='§e§x§b§0§d§f§f§f§lblock sumo!§8' §8List='§e§7li@ (Size §a7§7): §e §7|§e §7 time left: §x§a§a§c§6§f§a5m 38s §7|§e §7 map: §x§c§4§d§8§f§ftest1 §7|§e §7|§e §7 §nscoreboard: §7|§e §f§l 0 §7- §x§c§9§d§6§f§fLeptoFlare §7|§e §8' §8players='§e[p@ed7dfdcc-f14f-478f-b23f-b2ed77c51b61§8§e]§8' 03:00:40 §f§6Completing queue '§7SCOREBOARD_SET_§a1338§7_§5In§aVote§6' in §b7§6ms. 03:00:40 §f§6Starting InstantQueue '§7GAME_SPAWN_ITEMS_§a1340§7_§fStamps§9Sentinel§6' with player 'LeptoFlare'... 03:00:40 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1340§7_§fStamps§9Sentinel§d' Executing: §8(line 385)§f foreach as:player§d ---------+ 03:00:40 §f§8Filled tag <§f§7server§7.§aflag§7[§bgame_players§7]§8> with '§f§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8'. 03:00:40 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a1§7): §e§7p@§eed7dfdcc-f14f-478f-b23f-b2ed77c51b61§a (LeptoFlare)§8' §8as='§eplayer§8' 03:00:40 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1340§7_§fStamps§9Sentinel§d' Executing: §8(line 386)§f if <[player].gamemode.equals[survival].not> or <[player].flag[item_cooldown].exists>§d ---------+ 03:00:40 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 03:00:40 §f§8Filled tag <§f§a§7[§bplayer§7].§agamemode§7.§aequals§7[§bsurvival§7].§anot§7§8> with '§ftrue§8'. 03:00:40 §f§eIf command passed, running block. 03:00:40 §d+- §dQueue '§7GAME_SPAWN_ITEMS_§a1340§7_§fStamps§9Sentinel§d' Executing: §8(line 387)§f foreach next§d ---------+ 03:00:40 §e+> §8Executing '§eFOREACH§8': §8instruction='§enext§8' 03:00:40 §d+- Foreach loop complete§d ---------+ 03:00:40 §f§6Completing queue '§7GAME_SPAWN_ITEMS_§a1340§7_§fStamps§9Sentinel§6' in §b1§6ms.