my_inventory: type: inventory inventory: chest title: <&a>Hi! slots: - [] [] [] [] [] [] [] [] [] - [] [] [] [] [] [] [] [] [] - [b] [f] [f] [f] [f] [f] [f] [f] [r_a] definitions: b: back r_a: right_arrow f: filler filler: type: item material: glass_pane back: type: item material: oak_door lore: - <&7>Click to go back! right_arrow: type: item material: arrow lore: - <&7>Click to go forward! inventory_filler: type: task definitions: player|items script: - define inventory - inventory set origin:<[items]> destination:<[inventory]> - inventory open player:<[player]> destination:<[inventory]> test_filler: type: task definitions: type script: - choose <[type]>: - case 1: - define items ||]> - case 2: - define items ||]> - case 3: - define items ||]> - run inventory_filler def.player: def.items:<[items]>