Java Version: 17.0.5 Up-time: 2h 11m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1333), Spigot: 1.2.7-SNAPSHOT (build 6725-DEV) Script Containers: 122, Events: 27 Last reload: 8s ago Server Version: Paper version git-Paper-466 (MC: 1.19.4) Active Plugins (5): 2Citizens: 2.0.31-SNAPSHOT (build 2989), 2Denizen: 1.2.7-SNAPSHOT (build 6725-DEV), 2WorldEdit: 7.2.14+6360-094b734, 2spark: 1.10.34, 2Depenizen: 2.0.0 (build 831), Loaded Worlds (5): Nimbus_Test, Nimbus_Test_nether, Nimbus_Test_the_end, fortnite_map, test_new_hub, Online Players (2): Nimsy§7(Nimsy), SatoriIsOnSaturn§7(SatoriIsOnSaturn) Total Players Ever: 10 (10 normal) Mode: §aonline Depenizen Bridges loaded (1): §2WorldEdit 16:32:10 §f§eRunning script event '§bPlayerClicksBlock§e', event='§bon player clicks block type:!air§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 22)§f stop if:§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aworld§7.§aname§7.§aequals§7[§bfortnite_map§7].§anot§7§8> with '§ffalse§8'. 16:32:10 §f'if:' arg returned false, command won't run. 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 23)§f determine passively cancelled§d ---------+ 16:32:10 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§etrue§8' §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§8' 16:32:10 §fEvent cancelled! 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 24)§f if == fort_pic§d ---------+ 16:32:10 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:32:10 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§ascript§7.§aname§7||null§8> with '§ffort_pic§8'. 16:32:10 §fComparing if fort_pic EQUALS fort_pic ... true 16:32:10 §f§eIf command passed, running block. 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 25)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§acontext§7.§alocation§7§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 27)§f flag player fort.pic.block_target:<[block]> duration:1t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0695§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 30)§f if !<[block].has_flag[health]>§d ---------+ 16:32:10 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7].§ahas_flag§7[§bhealth§7]§8> with '§ffalse§8'. 16:32:10 §f§eIf command passed, running block. 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 31)§f define mat <[block].material.name>§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7].§amaterial§7.§aname§7§8> with '§fstone§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§8' §8definition='§emat§8' §8value='§estone§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 32)§f define type ]>§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bmat§7]§8> with '§fstone§8'. 16:32:10 §f§8Filled tag <§f§aproc§7[§bget_material_type§7].§acontext§7[§bstone§7]§8> with '§fmetal§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§8' §8definition='§etype§8' §8value='§emetal§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 35)§f if <[type]> == null§d ---------+ 16:32:10 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:32:10 §f§8Filled tag <§f§a§7[§btype§7]§8> with '§fmetal§8'. 16:32:10 §fComparing if metal EQUALS null ... false 16:32:10 §f§eNo part of the if command passed, running ELSE block. 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 38)§f define hp .hp]>§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§btype§7]§8> with '§fmetal§8'. 16:32:10 §f§8Filled tag <§f§ascript§7[§bnimnite_config§7].§adata_key§7[§bmaterials.metal.hp§7]§8> with '§f600§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§8' §8definition='§ehp§8' §8value='§e600§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§d' Executing: §8(line 40)§f flag <[block]> health:<[hp]>§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§a§7[§bhp§7]§8> with '§f600§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' (health:SET:600) 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228130§7_§fComposed§3Aufdemrand§6' in §b9§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0795§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228132§7_§1Alexander§6Institution§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0795§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §fRate limit applied with 50ms left. 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228133§7_§dCreating§6Amplifier§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0844§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228135§7_§aJaguar§9Pointing§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0895§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228138§7_§dKenneth§aThu§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0946§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228140§7_§eSpeaks§aCitation§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e10§7 : §e0995§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228142§7_§5Breadcrumb§2Lap§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0045§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228144§7_§bSettled§eTheme§6' in §b1§6ms. 16:32:10 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:10 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§6' with player 'Nimsy'... 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0096§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:10 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:10 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:10 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:10 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:10 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:10 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:10 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228146§7_§7Locked§9Fate§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0144§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228148§7_§aAttend§3Dry§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0195§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228151§7_§fThough§9Virus§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0245§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228153§7_§1Zozer§5Move§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0295§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228155§7_§aOr§3Coalition§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0345§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228157§7_§3Variables§7Samuel§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0395§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228159§7_§7Refugees§9Justice§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0444§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228161§7_§1Conservative§6Aufdemrand§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0494§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228164§7_§7Prescribed§fCarolina§6' in §b1§6ms. 16:32:11 §f§eRunning script event '§bPlayerAnimates§e', event='§bon player animates ARM_SWING with:fort_pic flagged:fort.pic.block_target§e' for script '§bFORT_PIC_HANDLER§e' 16:32:11 §f§6Starting InstantQueue '§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§6' with player 'Nimsy'... 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§d' Executing: §8(line 12)§f define block §d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7.§aflag§7[§bfort.pic.block_target§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§8' §8definition='§eblock§8' §8value='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§d' Executing: §8(line 13)§f flag player fort.pic.block_target:<[block]> duration:3t§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §e+> §8Executing '§eFLAG§8': §8targets='§e§7li@ (Size §a1§7): §eplayer§8' §8expiration='§e§7time@ §e2023§7 / §e04 §7(§aAPRIL§7)§8 / §e02 §7(§aSUNDAY§7)§8 _ §e16§7 : §e32§7 : §e11§7 : §e0544§7 _ §e-07:00§8' (fort.pic.block_target:SET:l@26,74,-39,fortnite_map) 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§d' Executing: §8(line 17)§f blockcrack <[block]> progress:0 players:§d ---------+ 16:32:11 §f§8Filled tag <§f§a§7[§bblock§7]§8> with '§f§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8'. 16:32:11 §f§8Filled tag <§f§7server§7.§aonline_players§7§8> with '§f§7li@ (Size §a2§7): §e§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy) §7|§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8'. 16:32:11 §e+> §8Executing '§eBLOCKCRACK§8': §8players='§e[§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8,§e §7p@§ebb783f07-d923-4aff-875d-17ab6257fdec§a (SatoriIsOnSaturn)§8§e]§8' §8progress='§e0§8' §8location='§e§el@26§8,§e 74§8,§e -39§8,§e fortnite_map§8' §8stack='§efalse§8' 16:32:11 §d+- §dQueue '§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§d' Executing: §8(line 19)§f ratelimit 1t§d ---------+ 16:32:11 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ef00e7ba0-27b2-4d75-babc-4000c0e9d2ba§a (Nimsy)§8'. 16:32:11 §e+> §8Executing '§eRATELIMIT§8': §8duration='§ed@0.05s §a(0.05s)§8' §8object='§ep@f00e7ba0-27b2-4d75-babc-4000c0e9d2ba§8' 16:32:11 §f§6Completing queue '§7FORT_PIC_HANDLER_§a228166§7_§1Determine§fBattlefield§6' in §b1§6ms.