Java Version: 17.0.1 Up-time: 2m 43s Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1321), Spigot: 1.2.6-SNAPSHOT (build 6695-DEV) Script Containers: 9, Events: 11 Last reload: 10s ago Server Version: Paper version git-Paper-431 (MC: 1.19.3) Active Plugins (10): 2Multiverse-Core: 4.3.1-b861, 2MythicMobs: 5.0.0-SNAPSHOT-5145f853, 2Citizens: 2.0.30-SNAPSHOT (build 2954), 2SCore: 3.9.41, 2Denizen: 1.2.6-SNAPSHOT (build 6695-DEV), 2MinehutPlugin: 1.0-SNAPSHOT, 2WorldEdit: 7.2.10+1742f98, 2ViaVersion: 4.5.1, 2ExecutableItems: 5.9.41, 2Essentials: 2.19.0-dev+232-b84207f, Loaded Worlds (4): world, world_nether, world_the_end, tv_biome Online Players (1): §4D7n0§r§7(D7n0) Total Players Ever: 173 (170 normal, 3 v0) Mode: §eoffline (BungeeCord) 21:50:19 §f§eRunning script event '§bPlayerSprint§e', event='§bon player starts sprinting§e' for script '§bMOMENTUM§e' 21:50:19 §f§6Starting InstantQueue '§7MOMENTUM_§a118§7_§3Bracket§5Washer§6' with player 'D7n0'... 21:50:19 §d+- §dQueue '§7MOMENTUM_§a118§7_§3Bracket§5Washer§d' Executing: §8(line 7)§f while §d ---------+ 21:50:19 §f§8Filled tag <§f§aplayer§7.§ais_sprinting§7§8> with '§ffalse§8'. 21:50:19 §e+> §8Executing '§eWHILE§8': §8run_first_loop='§efalse§8' 21:50:19 §f§6Completing queue '§7MOMENTUM_§a118§7_§3Bracket§5Washer§6' in §b0§6ms. 21:50:20 §f§eRunning script event '§bPlayerJumps§e', event='§bon player jumps§e' for script '§bMOMENTUM§e' 21:50:20 §f§6Starting InstantQueue '§7MOMENTUM_§a119§7_§3Mine§bFought§6' with player 'D7n0'... 21:50:20 §d+- §dQueue '§7MOMENTUM_§a119§7_§3Mine§bFought§d' Executing: §8(line 5)§f adjust has_friction:false§d ---------+ 21:50:20 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e85c0f128-05a6-49da-8065-7bd8319381bc§a (D7n0)§8'. 21:50:20 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e85c0f128-05a6-49da-8065-7bd8319381bc§a (D7n0)§8' §8mechanism_value='§efalse§8' §8mechanism='§ehas_friction§8' 21:50:20 §fAdjust mechanism 'has_friction' on object of type 'PlayerTag'... 21:50:20 §f§6Completing queue '§7MOMENTUM_§a119§7_§3Mine§bFought§6' in §b1§6ms. 21:50:21 §f§eRunning script event '§bPlayerJumps§e', event='§bon player jumps§e' for script '§bMOMENTUM§e' 21:50:21 §f§6Starting InstantQueue '§7MOMENTUM_§a120§7_§6Misquoth§6Finally§6' with player 'D7n0'... 21:50:21 §d+- §dQueue '§7MOMENTUM_§a120§7_§6Misquoth§6Finally§d' Executing: §8(line 5)§f adjust has_friction:false§d ---------+ 21:50:21 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e85c0f128-05a6-49da-8065-7bd8319381bc§a (D7n0)§8'. 21:50:21 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e85c0f128-05a6-49da-8065-7bd8319381bc§a (D7n0)§8' §8mechanism_value='§efalse§8' §8mechanism='§ehas_friction§8' 21:50:21 §fAdjust mechanism 'has_friction' on object of type 'PlayerTag'... 21:50:21 §f§6Completing queue '§7MOMENTUM_§a120§7_§6Misquoth§6Finally§6' in §b1§6ms. 21:50:21 §f§eRunning script event '§bPlayerSprint§e', event='§bon player stops sprinting§e' for script '§bMOMENTUM§e' 21:50:21 §f§6Starting InstantQueue '§7MOMENTUM_§a121§7_§7Clinics§6Titled§6' with player 'D7n0'... 21:50:21 §d+- §dQueue '§7MOMENTUM_§a121§7_§7Clinics§6Titled§d' Executing: §8(line 14)§f adjust speed:0.11§d ---------+ 21:50:21 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§e85c0f128-05a6-49da-8065-7bd8319381bc§a (D7n0)§8'. 21:50:21 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§e85c0f128-05a6-49da-8065-7bd8319381bc§a (D7n0)§8' §8mechanism_value='§e0.11§8' §8mechanism='§espeed§8' 21:50:21 §fAdjust mechanism 'speed' on object of type 'PlayerTag'... 21:50:21 §f§6Completing queue '§7MOMENTUM_§a121§7_§7Clinics§6Titled§6' in §b0§6ms.