TaserG1: type: item material: netherite_shovel display name: <&f>Taser lore: - Zap! - - <&f>Ranged Damage: +2 - - ★☆☆☆☆ - Uncommon Weapon flags: rangedamage: 2 weapon: taser mechanisms: hides: - ATTRIBUTES - UNBREAKABLE - ITEM_DATA unbreakable: true attribute_modifiers: generic_attack_damage: 1: operation: add_number amount: 5 slot: hand id: 10000000-1000-1000-1000-100000000000 TaserAbility: type: world events: on player clicks block: - if : - define playerloc at: - define hit at:;fluids=true;nonsolids=true]||null> - if <[hit]> != null: - playeffect effect:flame offset:0 at:<[playerloc].points_between[<[hit].forward[2]>].distance[0.2]>