Java Version: 17.0.5 Up-time: 8d 8h Denizen Version: Core: 1.90.2-SNAPSHOT (Build 1293), Spigot: 1.2.5-SNAPSHOT (build 1781-REL) Script Containers: 15, Events: 14 Last reload: 1m 52s ago Server Version: Paper version git-Paper-307 (MC: 1.19.2) Active Plugins (73): 2PlaceholderAPI: 2.11.2, 2Parties: 3.2.7, 2ExaltedCore: 1.3.2, 2DamageIndicator: 1.4.0, 2VoxelSniper: 8.4.0, 2EpicPluginLib: 2.4.1, 2NBTAPI: 2.11.1, 2PlayMoreSounds: 4.2, 2LightAPI: bukkit-5.3.0 (build SNAPSHOT), 2CutsceneStudio: 1.1.3, 2LuckPerms: 5.4.40, 2VoidGen: 2.2.1, 2PlasmoVoice: 1.0.11, 2NashornJs: 1.1.3, 2PacketListenerApi: 3.9.10-SNAPSHOT, 2GlowAPI: 1.5.7-SNAPSHOT, 2GooP_Containers: 1.0, 2VoidSpawn: 1.20.0, 2ProtocolLib: 5.0.0-SNAPSHOT-b608, 2LibsDisguises: 10.0.31-SNAPSHOT, 2Minepacks: 2.4.11-Release, 2IPWhitelist: 1.7, 2InteractiveBooks: 1.6.2, 2EffectLib: 9.0, 2Vault: 1.7.3-CMI, 2SimpleCrops: 2.1.2-BETA, 2HappyHUD: 0.2.2-SNAPSHOT, 2InventoryWeight: 2.1, 2BKCommonLib: 1.19.3-v1, 2BossShopPro: 2.0.9, 2AdvancedModreq: 6.1.4, 2WorldEdit: 7.2.13+46576cc, 2DecentHolograms: 2.7.9, 2CommandBlocker: 2.1.2, 2LiteBans: 2.10.4, 2Multiverse-Core: 4.3.1-b861, 2AdvancedPortals: 0.9.2, 2ajLeaderboards: 2.6.4, 2ExaltedEconomy: 2.6.2, 2TAB: 3.2.1, 2fake-block: 1.0.0, 2WorldGuard: 7.0.8-beta-01+cbb2ba7, 2Images: 2.2.8, 2BigDoors: Alpha 0.1.8.43 (b1123), 2CoreProtect: 21.3, 2WorldGuardExtraFlags: 4.2.1, 2ArmorStandEditor: 1.19.3-39, 2Citizens: 2.0.30-SNAPSHOT (build 2793), 2ItemJoin: 5.2.5-RELEASE-b850, 2ArmorStandTools: 4.4.4, 2CitizensGUI: 1.11, 2Denizen: 1.2.5-SNAPSHOT (build 1781-REL), 2CMILib: 1.2.4.1, 2CMI: 9.3.0.2, 2MythicMobs: 5.2.1-fd1d0777, 2BigDoorsOpener: 2.5.1, 2MythicCrucible: 1.6.0-SNAPSHOT, 2ModelEngine: R3.1.2, 2ProCosmetics: 13.8, 2MythicLib: 1.5, 2MCPets: 3.0.2, 2MMOCore: 1.11.1, 2HungerIsStamina: 1.4.0, 2MMOItems: 6.9.1, 2Gunging_Ootilities_Plugin: 1.10.9, 2PandeLoot: 1.6, 2TechTree: 1.5, 2MMOItem_Shrubs: v1.9.1-2021.12.04, 2BetonQuest: 2.0.0-DEV-497, 2Depenizen: 2.0.0 (build 818), 2RPGInventory: 1.7.3, 2BetonQuestGUI: 1.1.0-BQ2.0.0-406-DEV, 2CalebCompass: 3.3 Loaded Worlds (1): world Online Players (1): Yriokiri§7(Yriokiri) Total Players Ever: 3 (2 normal, 1 other) Mode: §eoffline (BungeeCord) Depenizen Bridges loaded (11): §2CoreProtect, LibsDisguises, LuckPerms, EffectLib, WorldEdit, BigDoors, MythicMobs, BossShopPro, PlaceholderAPI, BetonQuest, WorldGuard 21:03:52 §f§6Starting InstantQueue '§7EXCOMMAND_§a2866§7_§fRlGoma§3Bat§6' with player 'Yriokiri'... 21:03:52 §d+- §dQueue '§7EXCOMMAND_§a2866§7_§fRlGoma§3Bat§d' Executing: §8(line 1)§f inventory open d:UPGRADER_GUI_SELECT§d ---------+ 21:03:52 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[open§8§e]§8' §8Inventory='§e§7in@§escript§7[§econtents §7=§e li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@netherite_pickaxe[display=§3§lTools;lore=li@ &pipe§7Click to select tools tab.&pipe;script=selecter_tools]|i@netherite_sword[display=§3§lWeapons;lore=li@ &pipe§7Click to select weapons tab.&pipe;script=selecter_weapons]|i@netherite_chestplate[display=§3§lArmor;lore=li@ &pipe§7Click to select armor tab.&pipe;script=selecter_armor]|§7; §eholder §7=§e s@upgrader_gui_select§7; §esize §7=§e 27§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 284§7§7]§8' §8slot='§e1§8' 21:03:52 §f§6Completing queue '§7EXCOMMAND_§a2866§7_§fRlGoma§3Bat§6' in §b6§6ms. 21:03:54 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks selecter_weapons in Upgrader_GUI_select§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:54 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2867§7_§6Ya§aMarble§6' with player 'Yriokiri'... 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2867§7_§6Ya§aMarble§d' Executing: §8(line 9)§f inventory open destination:Upgrader_GUI_weapons§d ---------+ 21:03:54 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[open§8§e]§8' §8Inventory='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' §8slot='§e1§8' 21:03:54 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2867§7_§6Ya§aMarble§6' in §b3§6ms. 21:03:54 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:54 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§6' with player 'Yriokiri'... 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:54 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:54 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§8' §8definition='§eclick_inv§8' §8value='§e§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8' 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:54 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f7§8'. 21:03:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§8' §8definition='§eslot§8' §8value='§e7§8' 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:54 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§eair§8'. 21:03:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§eair§8' 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:54 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:54 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:54 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:54 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:54 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... false 21:03:54 §f§eNo part of the if command passed, no block will run. 21:03:54 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§d' Executing: §8(line 69)§f if <[click_inv]> != <[inv]> && <[sh_click]>§d ---------+ 21:03:54 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:54 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:54 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:54 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] not EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:54 §f§8Filled tag <§f§a§7[§bsh_click§7]§8> with '§ffalse§8'. 21:03:54 §f§eNo part of the if command passed, no block will run. 21:03:54 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2868§7_§aZoo§5Better§6' in §b19§6ms. 21:03:56 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:56 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§6' with player 'Yriokiri'... 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§8' §8definition='§eclick_inv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f41§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§8' §8definition='§eslot§8' §8value='§e41§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§eair§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§eair§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:56 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §fComparing if in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:56 §f§eIf command passed, running block. 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 56)§f if <[slot]> == 41 or <[slot]> == 14§d ---------+ 21:03:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:56 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f41§8'. 21:03:56 §fComparing if 41 EQUALS 41 ... true 21:03:56 §f§eIf command passed, running block. 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§d' Executing: §8(line 57)§f determine cancelled:false§d ---------+ 21:03:56 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled:false§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§8' 21:03:56 §fEvent uncancelled! 21:03:56 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2869§7_§fQueensland§5Gaps§6' in §b16§6ms. 21:03:56 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:56 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§6' with player 'Yriokiri'... 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§8' §8definition='§eclick_inv§8' §8value='§e§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f12§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§8' §8definition='§eslot§8' §8value='§e12§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§eair§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§eair§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:56 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:56 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attribu... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attri... *snip!*...pe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... false 21:03:56 §f§eNo part of the if command passed, no block will run. 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§d' Executing: §8(line 69)§f if <[click_inv]> != <[inv]> && <[sh_click]>§d ---------+ 21:03:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:56 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:56 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attribu... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] not EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[a... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:56 §f§8Filled tag <§f§a§7[§bsh_click§7]§8> with '§ffalse§8'. 21:03:56 §f§eNo part of the if command passed, no block will run. 21:03:56 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2870§7_§9Packets§1PirateEra§6' in §b18§6ms. 21:03:56 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:56 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§6' with player 'Yriokiri'... 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§8' §8definition='§eclick_inv§8' §8value='§e§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f11§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§8' §8definition='§eslot§8' §8value='§e11§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§eair§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§eair§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:56 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:56 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:56 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attribu... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attri... *snip!*...pe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... false 21:03:56 §f§eNo part of the if command passed, no block will run. 21:03:56 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§d' Executing: §8(line 69)§f if <[click_inv]> != <[inv]> && <[sh_click]>§d ---------+ 21:03:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:56 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:56 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attribu... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:56 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] not EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[a... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:56 §f§8Filled tag <§f§a§7[§bsh_click§7]§8> with '§ffalse§8'. 21:03:56 §f§eNo part of the if command passed, no block will run. 21:03:56 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2871§7_§1Residents§3Hl§6' in §b18§6ms. 21:03:57 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:57 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§6' with player 'Yriokiri'... 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@ai... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§8' §8definition='§eclick_inv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@ai... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f14§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§8' §8definition='§eslot§8' §8value='§e14§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§eair§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§eair§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:57 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:57 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[a... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attribu... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §fComparing if in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@iron_sword[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDe... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:57 §f§eIf command passed, running block. 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 56)§f if <[slot]> == 41 or <[slot]> == 14§d ---------+ 21:03:57 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:57 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f14§8'. 21:03:57 §fComparing if 14 EQUALS 41 ... false 21:03:57 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f14§8'. 21:03:57 §fComparing if 14 EQUALS 14 ... true 21:03:57 §f§eIf command passed, running block. 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§d' Executing: §8(line 57)§f determine cancelled:false§d ---------+ 21:03:57 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled:false§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§8' 21:03:57 §fEvent uncancelled! 21:03:57 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2872§7_§fMcmonkey§fStrict§6' in §b24§6ms. 21:03:57 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:57 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§6' with player 'Yriokiri'... 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];di... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMB... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§8' §8definition='§eclick_inv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=AD... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f14§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§8' §8definition='§eslot§8' §8value='§e14§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8» §fType: §6§lGem|§7; §eraw_nbt §7=§e... *snip!*...MOITEMS_DISABLE_CRAFTING=byte:1;MMOITEMS_DISABLE_SMITHING=byte:1;MMOITEMS_ITEM_TYPE=string:MATERIAL;MMOITEMS_CUSTOM_MODEL_DATA=int:88;MMOITEMS_DISABLE_REPAIRING=byte:1;MMOITEMS_ITEM_ID=string:IMPURE_RUBY;MMOITEMS_DISABLE_ENCHANTING=byte:1;MMOITEMS_NAME=string:§7Impure Ruby;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lGem"];MMOITEMS_DISABLE_SMELTING=byte:1;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8... *snip!*...OITEMS_DISABLE_CRAFTING=byte:1;MMOITEMS_DISABLE_SMITHING=byte:1;MMOITEMS_ITEM_TYPE=string:MATERIAL;MMOITEMS_CUSTOM_MODEL_DATA=int:88;MMOITEMS_DISABLE_REPAIRING=byte:1;MMOITEMS_ITEM_ID=string:IMPURE_RUBY;MMOITEMS_DISABLE_ENCHANTING=byte:1;MMOITEMS_NAME=string:§7Impure Ruby;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lGem"];MMOITEMS_DISABLE_SMELTING=byte:1;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:57 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:57 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:57 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:57 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:57 §fComparing if in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ruby;custom_model_data=88;hides=li@ATTRIBUTES&pipe;lore=li@&... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:57 §f§eIf command passed, running block. 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 56)§f if <[slot]> == 41 or <[slot]> == 14§d ---------+ 21:03:57 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:57 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f14§8'. 21:03:57 §fComparing if 14 EQUALS 41 ... false 21:03:57 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f14§8'. 21:03:57 §fComparing if 14 EQUALS 14 ... true 21:03:57 §f§eIf command passed, running block. 21:03:57 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§d' Executing: §8(line 57)§f determine cancelled:false§d ---------+ 21:03:57 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled:false§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§8' 21:03:57 §fEvent uncancelled! 21:03:57 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2873§7_§9Bbc§fDen§6' in §b26§6ms. 21:03:58 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:58 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§6' with player 'Yriokiri'... 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];di... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operatio... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§8' §8definition='§eclick_inv§8' §8value='§e§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f13§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§8' §8definition='§eslot§8' §8value='§e13§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8» §fType: §6§lGem|§7; §equantity §7= §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|... *snip!*...OITEMS_DISABLE_CRAFTING=byte:1;MMOITEMS_DISABLE_SMITHING=byte:1;MMOITEMS_ITEM_TYPE=string:MATERIAL;MMOITEMS_CUSTOM_MODEL_DATA=int:88;MMOITEMS_DISABLE_REPAIRING=byte:1;MMOITEMS_ITEM_ID=string:IMPURE_RUBY;MMOITEMS_DISABLE_ENCHANTING=byte:1;MMOITEMS_NAME=string:§7Impure Ruby;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lGem"];MMOITEMS_DISABLE_SMELTING=byte:1;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Imp... *snip!*...pe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... false 21:03:58 §f§eNo part of the if command passed, no block will run. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§d' Executing: §8(line 69)§f if <[click_inv]> != <[inv]> && <[sh_click]>§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§eplayer§7[§eholder §7=§e p@717a29b8-7476-4d29-ba64-b9c157b9bf83§7§7]§8'. 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §fComparing if in@player[holder=p@717a29b8-7476-4d29-ba64-b9c157b9bf83] not EQUALS in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:58 §f§8Filled tag <§f§a§7[§bsh_click§7]§8> with '§ffalse§8'. 21:03:58 §f§eNo part of the if command passed, no block will run. 21:03:58 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2874§7_§fCowbilet§9Artistic§6' in §b33§6ms. 21:03:58 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:58 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§6' with player 'Yriokiri'... 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 49)§f define inv §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];di... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 50)§f define click_inv §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§8' §8definition='§eclick_inv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;ope... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 51)§f define slot §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f1§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§8' §8definition='§eslot§8' §8value='§e1§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 52)§f define slot_mat1 §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8» §fType: §6§lGem|§7; §equantity §7= §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§... *snip!*...OITEMS_DISABLE_CRAFTING=byte:1;MMOITEMS_DISABLE_SMITHING=byte:1;MMOITEMS_ITEM_TYPE=string:MATERIAL;MMOITEMS_CUSTOM_MODEL_DATA=int:88;MMOITEMS_DISABLE_REPAIRING=byte:1;MMOITEMS_ITEM_ID=string:IMPURE_RUBY;MMOITEMS_DISABLE_ENCHANTING=byte:1;MMOITEMS_NAME=string:§7Impure Ruby;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lGem"];MMOITEMS_DISABLE_SMELTING=byte:1;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 53)§f define sh_click §d ---------+ 21:03:58 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §fComparing if in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ruby;custom_model_data=88;hides=li@ATTRIBUTES&pipe;lore=li@&... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:58 §f§eIf command passed, running block. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 56)§f if <[slot]> == 41 or <[slot]> == 14§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f1§8'. 21:03:58 §fComparing if 1 EQUALS 41 ... false 21:03:58 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f1§8'. 21:03:58 §fComparing if 1 EQUALS 14 ... false 21:03:58 §f§eNo part of the if command passed, running ELSE block. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 59)§f if <[slot]> == 1§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f1§8'. 21:03:58 §fComparing if 1 EQUALS 1 ... true 21:03:58 §f§eIf command passed, running block. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 60)§f if <[slot_mat1].raw_nbt.get[MMOITEMS_ITEM_ID]> == string:IMPURE_RUBY§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§bslot_mat1§7].§araw_nbt§7.§aget§7[§bMMOITEMS_ITEM_ID§7]§8> with '§fstring:IMPURE_RUBY§8'. 21:03:58 §fComparing if string:IMPURE_RUBY EQUALS string:IMPURE_RUBY ... true 21:03:58 §f§eIf command passed, running block. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 61)§f run locally path:max_durability_logic def:<[inv]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eupgrader_inventory_logic_world§a (WORLD)§8' §8path='§emax_durability_logic§8' §8definitions='§e§7li@ (Size §a1§7): §e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDe... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:58 §fAdding definition '1' as in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ruby;custom_model_data=88;hides=li@ATTRIBUTES&pi... *snip!*...0 / 300&pipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] 21:03:58 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§6' with player 'Yriokiri'... 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 139)§f define inv <[1]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§b1§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure ... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUM... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 141)§f if <[inv].slot[41].raw_nbt.contains[MMOITEMS_MAX_DURABILITY]>§d ---------+ 21:03:58 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:58 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§araw_nbt§7.§acontains§7[§bMMOITEMS_MAX_DURABILITY§7]§8> with '§ftrue§8'. 21:03:58 §f§eIf command passed, running block. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 142)§f define nbt <[inv].slot[41].raw_nbt>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§araw_nbt§7§8> with '§f§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:300§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§enbt§8' §8value='§e§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:300§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 143)§f define lore <[inv].slot[41].lore>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§alore§7§8> with '§f§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f §f؃ §8» §fDurability: §a§l300 / 300§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§elore§8' §8value='§e§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f §f؃ §8» §fDurability: §a§l300 / 300§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 144)§f define lore_loc <[lore].find_partial[durability]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§blore§7].§afind_partial§7[§bdurability§7]§8> with '§f4§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§elore_loc§8' §8value='§e4§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 145)§f define max_durability <[inv].slot[41].raw_nbt.get[MMOITEMS_MAX_DURABILITY].after[int:]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§araw_nbt§7.§aget§7[§bMMOITEMS_MAX_DURABILITY§7].§aafter§7[§bint:§7]§8> with '§f300§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§emax_durability§8' §8value='§e300§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 146)§f define new_max_dur <[max_durability].add[100]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§bmax_durability§7].§aadd§7[§b100§7]§8> with '§f400§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§enew_max_dur§8' §8value='§e400§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 147)§f define new_lore_value <[lore].set[ <&color[f]>؃ <&color[8]>» <&color[f]>Durability<&co> <&color[a]><&color[l]><[new_max_dur]> / <[new_max_dur]>].at[<[lore_loc]>]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§bnew_max_dur§7]§8> with '§f400§8'. 21:03:58 §f§8Filled tag <§f§a§7[§bnew_max_dur§7]§8> with '§f400§8'. 21:03:58 §f§8Filled tag <§f§a§7[§blore_loc§7]§8> with '§f4§8'. 21:03:58 §f§8Filled tag <§f§a§7[§blore§7].§aset§7[§b §f؃ §8» §fDurability: §a§l400 / 400§7].§aat§7[§b4§7]§8> with '§f§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l400 / 400§8'. 21:03:58 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§8' §8definition='§enew_lore_value§8' §8value='§e§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l400 / 400§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 149)§f inventory adjust destination:<[inv]> slot:41 raw_nbt:<[nbt].with[MMOITEMS_MAX_DURABILITY].as[int:<[new_max_dur]>]>§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:300;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §f§8Filled tag <§f§a§7[§bnew_max_dur§7]§8> with '§f400§8'. 21:03:58 §f§8Filled tag <§f§a§7[§bnbt§7].§awith§7[§bMMOITEMS_MAX_DURABILITY§7].§aas§7[§bint:400§7]§8> with '§f§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:400§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8'. 21:03:58 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[adjust§8§e]§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ru... *snip!*...anism_value='§e§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:400§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8' §8slot='§e41§8' 21:03:58 §fAdjust mechanism 'raw_nbt' on object of type 'ItemTag'... 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§d' Executing: §8(line 150)§f inventory adjust destination:<[inv]> slot:41 "lore:<[new_lore_value]>"§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §f§8Filled tag <§f§a§7[§bnew_lore_value§7]§8> with '§f§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l400 / 400§8'. 21:03:58 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[adjust§8§e]§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ru... *snip!*...ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' §8mechanism='§elore§8' §8mechanism_value='§e§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l400 / 400§8' §8slot='§e41§8' 21:03:58 §fAdjust mechanism 'lore' on object of type 'ItemTag'... 21:03:58 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2876§7_§5Db§bYacht§6' in §b34§6ms. 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 62)§f take item:paper from:<[inv]> slot:21§d ---------+ 21:03:58 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:58 §c ERROR in script '§bupgrader_inventory_logic_world§c' in queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§c' while executing command '§bTAKE§c' in file '§bscripts/upgrader/upgrade_logic.dsc§c' on line '§b62§c' with player '§bYriokiri§c'! §7 Error Message: §f'slot:21' is an unknown argument! Did you mess up the command syntax? 21:03:58 §e+> [Argument] §fCommand usage: take [xp/iteminhand/cursoritem/bydisplay:/bycover:|<author>/slot:<slot>/flagged:<flag>/item:<matcher>] (quantity:<#>) (from:<inventory>) 21:03:58 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];di... *snip!*...int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' §8matcher_text='§epaper§8' 21:03:58 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§d' Executing: §8(line 63)§f determine cancelled§d ---------+ 21:03:58 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§8' 21:03:58 §fEvent cancelled! 21:03:58 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2875§7_§fException§6Kuwait§6' in §b74§6ms. 21:03:59 §f§eRunning script event '§bPlayerClicksInInventory§e', event='§bon player clicks in Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:03:59 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§6' with player 'Yriokiri'... 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 49)§f define inv <context.inventory>§d ---------+ 21:03:59 §f§8Filled tag <§f§acontext§7.§ainventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];di... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 50)§f define click_inv <context.clicked_inventory>§d ---------+ 21:03:59 §f§8Filled tag <§f§acontext§7.§aclicked_inventory§7§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§8' §8definition='§eclick_inv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;ope... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 51)§f define slot <context.slot>§d ---------+ 21:03:59 §f§8Filled tag <§f§acontext§7.§aslot§7§8> with '§f1§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§8' §8definition='§eslot§8' §8value='§e1§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 52)§f define slot_mat1 <context.inventory.slot[14]>§d ---------+ 21:03:59 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8» §fType: §6§lGem|§7; §eraw_nbt §7=§e... *snip!*...MOITEMS_DISABLE_CRAFTING=byte:1;MMOITEMS_DISABLE_SMITHING=byte:1;MMOITEMS_ITEM_TYPE=string:MATERIAL;MMOITEMS_CUSTOM_MODEL_DATA=int:88;MMOITEMS_DISABLE_REPAIRING=byte:1;MMOITEMS_ITEM_ID=string:IMPURE_RUBY;MMOITEMS_DISABLE_ENCHANTING=byte:1;MMOITEMS_NAME=string:§7Impure Ruby;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lGem"];MMOITEMS_DISABLE_SMELTING=byte:1;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§8' §8definition='§eslot_mat1§8' §8value='§e§7i@§epaper§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §edisplay §7=§e §7Impure Ruby§7; §ecustom_model_data §7=§e 88§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§... *snip!*...OITEMS_DISABLE_CRAFTING=byte:1;MMOITEMS_DISABLE_SMITHING=byte:1;MMOITEMS_ITEM_TYPE=string:MATERIAL;MMOITEMS_CUSTOM_MODEL_DATA=int:88;MMOITEMS_DISABLE_REPAIRING=byte:1;MMOITEMS_ITEM_ID=string:IMPURE_RUBY;MMOITEMS_DISABLE_ENCHANTING=byte:1;MMOITEMS_NAME=string:§7Impure Ruby;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lGem"];MMOITEMS_DISABLE_SMELTING=byte:1;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 53)§f define sh_click <context.is_shift_click>§d ---------+ 21:03:59 §f§8Filled tag <§f§acontext§7.§ais_shift_click§7§8> with '§ffalse§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§8' §8definition='§esh_click§8' §8value='§efalse§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 55)§f if <[click_inv]> == <[inv]>§d ---------+ 21:03:59 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:59 §f§8Filled tag <§f§a§7[§bclick_inv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §fComparing if in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ruby;custom_model_data=88;hides=li@ATTRIBUTES&pipe;lore=li@&... *snip!*...ipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] ... true 21:03:59 §f§eIf command passed, running block. 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 56)§f if <[slot]> == 41 or <[slot]> == 14§d ---------+ 21:03:59 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:59 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f1§8'. 21:03:59 §fComparing if 1 EQUALS 41 ... false 21:03:59 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f1§8'. 21:03:59 §fComparing if 1 EQUALS 14 ... false 21:03:59 §f§eNo part of the if command passed, running ELSE block. 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 59)§f if <[slot]> == 1§d ---------+ 21:03:59 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:59 §f§8Filled tag <§f§a§7[§bslot§7]§8> with '§f1§8'. 21:03:59 §fComparing if 1 EQUALS 1 ... true 21:03:59 §f§eIf command passed, running block. 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 60)§f if <[slot_mat1].raw_nbt.get[MMOITEMS_ITEM_ID]> == string:IMPURE_RUBY§d ---------+ 21:03:59 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:59 §f§8Filled tag <§f§a§7[§bslot_mat1§7].§araw_nbt§7.§aget§7[§bMMOITEMS_ITEM_ID§7]§8> with '§fstring:IMPURE_RUBY§8'. 21:03:59 §fComparing if string:IMPURE_RUBY EQUALS string:IMPURE_RUBY ... true 21:03:59 §f§eIf command passed, running block. 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 61)§f run locally path:max_durability_logic def:<[inv]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §e+> §8Executing '§eRUN§8': §8script='§e§7s@§eupgrader_inventory_logic_world§a (WORLD)§8' §8path='§emax_durability_logic§8' §8definitions='§e§7li@ (Size §a1§7): §e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDe... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:59 §fAdding definition '1' as in@script[contents=li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ruby;custom_model_data=88;hides=li@ATTRIBUTES&pi... *snip!*...0 / 400&pipe;raw_nbt=map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|;holder=s@upgrader_gui_weapons;size=54;title=Upgrade station;uniquifier=285] 21:03:59 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§6' with player 'Yriokiri'... 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 139)§f define inv <[1]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§b1§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure ... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§einv§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operati... *snip!*..._SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 141)§f if <[inv].slot[41].raw_nbt.contains[MMOITEMS_MAX_DURABILITY]>§d ---------+ 21:03:59 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 21:03:59 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§araw_nbt§7.§acontains§7[§bMMOITEMS_MAX_DURABILITY§7]§8> with '§ftrue§8'. 21:03:59 §f§eIf command passed, running block. 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 142)§f define nbt <[inv].slot[41].raw_nbt>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§araw_nbt§7§8> with '§f§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:400§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§enbt§8' §8value='§e§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:400§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 143)§f define lore <[inv].slot[41].lore>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§alore§7§8> with '§f§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l400 / 400§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§elore§8' §8value='§e§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l400 / 400§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 144)§f define lore_loc <[lore].find_partial[durability]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§blore§7].§afind_partial§7[§bdurability§7]§8> with '§f4§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§elore_loc§8' §8value='§e4§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 145)§f define max_durability <[inv].slot[41].raw_nbt.get[MMOITEMS_MAX_DURABILITY].after[int:]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7].§aslot§7[§b41§7].§araw_nbt§7.§aget§7[§bMMOITEMS_MAX_DURABILITY§7].§aafter§7[§bint:§7]§8> with '§f400§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§emax_durability§8' §8value='§e400§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 146)§f define new_max_dur <[max_durability].add[100]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§bmax_durability§7].§aadd§7[§b100§7]§8> with '§f500§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§enew_max_dur§8' §8value='§e500§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 147)§f define new_lore_value <[lore].set[ <&color[f]>؃ <&color[8]>» <&color[f]>Durability<&co> <&color[a]><&color[l]><[new_max_dur]> / <[new_max_dur]>].at[<[lore_loc]>]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§bnew_max_dur§7]§8> with '§f500§8'. 21:03:59 §f§8Filled tag <§f§a§7[§bnew_max_dur§7]§8> with '§f500§8'. 21:03:59 §f§8Filled tag <§f§a§7[§blore_loc§7]§8> with '§f4§8'. 21:03:59 §f§8Filled tag <§f§a§7[§blore§7].§aset§7[§b §f؃ §8» §fDurability: §a§l500 / 500§7].§aat§7[§b4§7]§8> with '§f§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l500 / 500§8'. 21:03:59 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§8' §8definition='§enew_lore_value§8' §8value='§e§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l500 / 500§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 149)§f inventory adjust destination:<[inv]> slot:41 raw_nbt:<[nbt].with[MMOITEMS_MAX_DURABILITY].as[int:<[new_max_dur]>]>§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:400;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §f§8Filled tag <§f§a§7[§bnew_max_dur§7]§8> with '§f500§8'. 21:03:59 §f§8Filled tag <§f§a§7[§bnbt§7].§awith§7[§bMMOITEMS_MAX_DURABILITY§7].§aas§7[§bint:500§7]§8> with '§f§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:500§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8'. 21:03:59 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[adjust§8§e]§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ru... *snip!*...anism_value='§e§7map@[§eMMOITEMS_ENCHANTS §7=§e string:[]§7;§e MMOITEMS_ITEM_ID §7=§e string:TEST_SWORD§7;§e MMOITEMS_MAX_DURABILITY §7=§e int:500§7;§e MMOITEMS_DYNAMIC_LORE §7=§e string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"]§7;§e MMOITEMS_ITEM_TYPE §7=§e string:SWORD§7;§e HSTRY_ENCHANTS §7=§e string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}§7]§8' §8slot='§e41§8' 21:03:59 §fAdjust mechanism 'raw_nbt' on object of type 'ItemTag'... 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§d' Executing: §8(line 150)§f inventory adjust destination:<[inv]> slot:41 "lore:<[new_lore_value]>"§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:500;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §f§8Filled tag <§f§a§7[§bnew_lore_value§7]§8> with '§f§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l500 / 500§8'. 21:03:59 §e+> §8Executing '§eINVENTORY§8': §8actions='§e[adjust§8§e]§8' §8value='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impure Ru... *snip!*...ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' §8mechanism='§elore§8' §8mechanism_value='§e§7li@ (Size §a4§7): §e §7|§e §f §8§l◆ §7§lGeneral Info §8§l◆ §7|§e §f §f؀ §8» §fType: §6§lSword §7|§e §f؃ §8» §fDurability: §a§l500 / 500§8' §8slot='§e41§8' 21:03:59 §fAdjust mechanism 'lore' on object of type 'ItemTag'... 21:03:59 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2878§7_§3Helicopter§aStating§6' in §b24§6ms. 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 62)§f take item:paper from:<[inv]> slot:21§d ---------+ 21:03:59 §f§8Filled tag <§f§a§7[§binv§7]§8> with '§f§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];display=§7Impur... *snip!*...T_SWORD;MMOITEMS_MAX_DURABILITY=int:500;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8'. 21:03:59 §c ERROR in script '§bupgrader_inventory_logic_world§c' in queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§c' while executing command '§bTAKE§c' in file '§bscripts/upgrader/upgrade_logic.dsc§c' on line '§b62§c' with player '§bYriokiri§c'! §7 Error Message: §f'slot:21' is an unknown argument! Did you mess up the command syntax? 21:03:59 §e+> [Argument] §fCommand usage: take [xp/iteminhand/cursoritem/bydisplay:<name>/bycover:<title>|<author>/slot:<slot>/flagged:<flag>/item:<matcher>] (quantity:<#>) (from:<inventory>) 21:03:59 §e+> §8Executing '§eTAKE§8': §8Type='§eMATCHER§8' §8quantity='§e1§8' §8inventory='§e§7in@§escript§7[§econtents §7=§e li@i@anvil[display=§3§lUpgrade physical damage;lore=li@ &pipe§2§lMaterials&pipe§7x1 impure ruby&pipe &pipe§7Click to upgrade.&pipe;script=upgrade_button]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@paper[attribute_modifiers=map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]&pipe];di... *snip!*...int:500;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]]|§7; §eholder §7=§e s@upgrader_gui_weapons§7; §esize §7=§e 54§7; §etitle §7=§e Upgrade station§7; §euniquifier §7=§e 285§7§7]§8' §8matcher_text='§epaper§8' 21:03:59 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§d' Executing: §8(line 63)§f determine cancelled§d ---------+ 21:03:59 §e+> §8Executing '§eDETERMINE§8': §8outcome='§ecancelled§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§8' 21:03:59 §fEvent cancelled! 21:03:59 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2877§7_§fFacilitate§eBaivo§6' in §b58§6ms. 21:04:02 §f§eRunning script event '§bPlayerClosesInv§e', event='§bon player closes Upgrader_GUI_weapons§e' for script '§bUPGRADER_INVENTORY_LOGIC_WORLD§e' 21:04:02 §f§6Starting InstantQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2879§7_§3Uw§ePetite§6' with player 'Yriokiri'... 21:04:02 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2879§7_§3Uw§ePetite§d' Executing: §8(line 80)§f drop <context.inventory.slot[14]>§d ---------+ 21:04:02 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b14§7]§8> with '§f§7i@§eair§8'. 21:04:02 §fDid not specify a location, assuming Player's location. 21:04:02 §e+> §8Executing '§eDROP§8': §8action='§eDROP_ITEM§8' §8location='§e§el@-399.9247404242953§8,§e 54§8,§e 4781.566595128137§8,§e 15.15009403§8,§e 264.54974365§8,§e world§8' §8quantity='§e1§8' §8items='§e[§7i@§eair§8§e]§8' 21:04:02 §d+- §dQueue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2879§7_§3Uw§ePetite§d' Executing: §8(line 81)§f drop <context.inventory.slot[41]>§d ---------+ 21:04:02 §f§8Filled tag <§f§acontext§7.§ainventory§7.§aslot§7[§b41§7]§8> with '§f§7i@§eiron_sword§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8» §fType: §6§lSword| §f؃ §8» §fDurability: §a§l500 / 500|§7; §eraw_nbt §7=§e map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:500;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8'. 21:04:02 §fDid not specify a location, assuming Player's location. 21:04:02 §e+> §8Executing '§eDROP§8': §8action='§eDROP_ITEM§8' §8location='§e§el@-399.9247404242953§8,§e 54§8,§e 4781.566595128137§8,§e 15.15009403§8,§e 264.54974365§8,§e world§8' §8quantity='§e1§8' §8items='§e[§7i@§eiron_sword§7[§eattribute_modifiers §7=§e map@[GENERIC_ATTACK_SPEED=li@map@[name=mmoitemsDecoy;amount=0;operation=ADD_NUMBER;slot=any;id=87851e28-af12-43f6-898e-c62bde6bd0ec]|]§7; §ehides §7=§e li@ATTRIBUTES|§7; §elore §7=§e li@|§f §8§l◆ §7§lGeneral Info §8§l◆|§f §f؀ §8» §fType: §6§lSword| §f؃ §8» §fDurability: §a§l500 / 500|§7; §eraw_nbt §7=§e map@[MMOITEMS_ENCHANTS=string:[];MMOITEMS_ITEM_ID=string:TEST_SWORD;MMOITEMS_MAX_DURABILITY=int:500;MMOITEMS_DYNAMIC_LORE=string:[""," &8&l◆ &7&lGeneral Info &8&l◆"," &f؀ &8» &fType: &6&lSword"," &f؃ &8» &fDurability: &a&l300 / 300"];MMOITEMS_ITEM_TYPE=string:SWORD;HSTRY_ENCHANTS=string:{"Stat":"ENCHANTS","OGStory":[{"MMOITEMS_ENCHANTS_ñstr":"[]"}]}]§7§7]§8§e]§8' 21:04:02 §f§6Completing queue '§7UPGRADER_INVENTORY_LOGIC_WORLD_§a2879§7_§3Uw§ePetite§6' in §b4§6ms.