daily_reward: type: assignment actions: on assignment: - trigger name:click state:true - trigger name:proximity state:true radius:5 interact scripts: - once_a_day once_a_day: type: interact steps: 1: proximity trigger: move: script: - lookclose true range:5 realistic click trigger: script: - if : - narrate "You can only get this reward once per day. You must wait ." - stop - flag player my_script_cooldown expire:1d - narrate "Here's your daily reward!" - execute as_player "mi give ACCESSORY EMBER"